AI Insights · Timothy · October 2024
Top 5 Character Collection Games in Italy Q3 2024
Explore the performance of Italy's top character collection games in Q3 2024, highlighting trends in downloads, revenue, and active users on a unified platform.
In the third quarter of 2024, the character collection games market in Italy saw varied performances across the top five apps, according to data from Sensor Tower. Here's a closer look at how these games fared in terms of downloads, revenue, and weekly active users.
Brawl Stars, developed by Supercell, experienced fluctuations in revenue, starting the quarter with $915K and peaking at approximately $1.1M in the second week of July. Downloads were relatively stable, with a notable decline towards the end of September, dropping from 71.8K to 43.2K. The game's weekly active users also saw a downward trend, decreasing from 4.5M to 3.6M over the quarter.
Coin Master by Moon Active showed a steady revenue stream, with figures ranging from $368K to $633K, peaking in late July. Downloads remained modest but consistent, with a slight increase towards the end of the quarter, reaching 7.9K. The weekly active users hovered around 200K, maintaining a stable user base throughout the period.
MONOPOLY GO! from Scopely, Inc. saw a stable revenue trend within the quarter, with weekly revenues consistently around $240K to $315K. Downloads peaked mid-quarter at 30.6K but tapered off to 19K by the end of September. Active users demonstrated a gradual decline, starting at 134K and decreasing to 122K.
Last War:Survival, a newer entrant by FUNFLY PTE. LTD., showed an upward trajectory in active users, increasing from 207K to 280K. Revenue figures were relatively stable with a peak of $279K in late July. Downloads peaked in mid-August at 59K, before stabilizing around 41K by the end of September.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw revenue fluctuations with a peak of $223K in early August. Downloads were on a downward slope, starting at 3.3K and ending at 1.6K. Active users remained fairly stable, with a slight decrease from 98K to 92K over the quarter.
For more detailed insights and data analysis, visit Sensor Tower.